 controller_left = new Point(0, GameManager.screenHeight - BitmapCacher.controller_left.getHeight() * 250 / 100);
                controller_right = new Point(BitmapCacher.controller_right.getWidth() * 5, GameManager.screenHeight - BitmapCacher.controller_right.getHeight() * 250 / 100);
                controller_up = new Point(BitmapCacher.controller_left.getWidth() * 250 / 100,
                        GameManager.screenHeight - BitmapCacher.controller_left.getHeight() * 4);
                controller_down = new Point(BitmapCacher.controller_left.getWidth() * 250 / 100,
                        GameManager.screenHeight - BitmapCacher.controller_left.getHeight());
                controller_punch = new Point(GameManager.screenWidth - BitmapCacher.controller_punch.getWidth() * 2,
                        GameManager.screenHeight - BitmapCacher.controller_punch.getWidth() * 2);